My analysis of the situation was Path of Exile



  • -Attack crit has reduced crit
    -Spell crit has reduced crit but better pathing
    -Noncrit Attack doesn't care
    -Noncrit spell has better pathing

    So seems fine for just nerfing crit change. Now the issues that are really affected

    -Spell Poison, Righteous Fire, Detonate Dead all Cheap POE Orbs lost 12-20% damage (DD has more damage with new opportunity to ignite though)
    -A few uniques became more niche
    -It's tougher for some builds to obtain their charges

    IMO people saying stuff like "spell Raider is ruined" should stop playing spell Raider.

    Actual things I think should be done.

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